Another issue: if i launch CLR profiler for my game, it crashes during the FromFile method...
FileStream stream = File.Open(filename, FileMode.Open);
XmlSerializer serializer = new XmlSerializer(typeof(Level));
Level level = (Level)serializer.Deserialize(stream);
It seems that he can't go over these lines (even if i put "return level" right above the stream.close).
What could it be?
I'm sure that my CLR Profiler is working (tried with other apps)...