I downloaded the fork with physics items and reverse engineered some stuff so that I can use it specifically with the game I'm working on but I'm really stuck on creating my own primitive items. I actually can't even get the custom primitive items that already
exist to work in my game. Could anyone help on what I've gotta do to allow them to operate?
The error is occuring right here
XmlSerializer serializer = new XmlSerializer(typeof(Level));
At least, that's where the debuging stops the program.
Thanks a bunch!