How to load the level file from the content manager

Coordinator
Aug 30, 2010 at 5:58 PM
Edited Aug 30, 2010 at 6:00 PM

Is there any way to load the actually level with the content manager?

stan

 

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This post/conversation was originally located at the old gleed2d forums and was moved here in September 2010 by the project coordinator, zissakos.
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Coordinator
Aug 30, 2010 at 6:02 PM

Hi stan,

 

unfortunately, there is no way to do this at the moment.

I considered it a better way to just include one source file (Level.cs) in your project so you can see what's going on and eventually make some changes.