How to load the level file from the content manager

Aug 30, 2010 at 6:58 PM
Edited Aug 30, 2010 at 7:00 PM

Is there any way to load the actually level with the content manager?



This post/conversation was originally located at the old gleed2d forums and was moved here in September 2010 by the project coordinator, zissakos.

Aug 30, 2010 at 7:02 PM

Hi stan,


unfortunately, there is no way to do this at the moment.

I considered it a better way to just include one source file (Level.cs) in your project so you can see what's going on and eventually make some changes.