<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="/rss.xsl"?><rss version="2.0"><channel><title>gleed2d Discussions Rss Feed</title><link>http://gleed2d.codeplex.com/Thread/List.aspx</link><description>gleed2d Discussions Rss Description</description><item><title>New Post: Porting into C++</title><link>http://gleed2d.codeplex.com/discussions/443711</link><description>&lt;div style="line-height: normal;"&gt;Hello!&lt;br /&gt;
&lt;br /&gt;
I have a question. Is it possible to somehow port the source code from C# to C++?&lt;br /&gt;
&lt;br /&gt;
I know that I could serialize the XML output file and write my own importer to do it, but I want to know, if there is an easier way?&lt;br /&gt;
&lt;br /&gt;
Thank you for your help.&lt;br /&gt;
&lt;/div&gt;</description><author>Bloahboy</author><pubDate>Wed, 15 May 2013 10:43:43 GMT</pubDate><guid isPermaLink="false">New Post: Porting into C++ 20130515104343A</guid></item><item><title>New Post: Loading tga files</title><link>http://gleed2d.codeplex.com/discussions/428163</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;Hi in glee2d hw to load tga image is there any support for that?&lt;/p&gt;
&lt;/div&gt;</description><author>Kidatcodeplex</author><pubDate>Tue, 01 Jan 2013 09:24:25 GMT</pubDate><guid isPermaLink="false">New Post: Loading tga files 20130101092425A</guid></item><item><title>New Post: Rectangle-object missing fill</title><link>http://gleed2d.codeplex.com/discussions/403760</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;I completely forgot to reply! Thank you for your answer, it makes perfect sense :) I was just confused because the video samples show filled rectangles, and I was in a situation where it would help a bit.&lt;/p&gt;
&lt;p&gt;But thank you for your reply, and again a huge thanks for Gleed! It makes my life a lot easier :)&lt;/p&gt;
&lt;p&gt;/Erik&lt;/p&gt;
&lt;/div&gt;</description><author>ErikLivermore</author><pubDate>Fri, 28 Dec 2012 11:12:19 GMT</pubDate><guid isPermaLink="false">New Post: Rectangle-object missing fill 20121228111219A</guid></item><item><title>New Post: Extra XML</title><link>http://gleed2d.codeplex.com/discussions/406306</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;Sorry for the wish list. &amp;nbsp;I hadn't used the program enough when I wrote that. &amp;nbsp;Just so you know, adding custom properties and copying textures with custom properties is easy enough that the second item on the wish list is gone for me. &amp;nbsp;The first item about
 removing tags I don't use would be nice, but is far from necessary because the xml compresses so well.&lt;/p&gt;
&lt;p&gt;THIS PROGRAM IS GREAT! &amp;nbsp;And not just if you are doing a XNA based game. &amp;nbsp;I am writing an Android game, and the XML output of this program is so easy to parse and interpret that writing the code to import the map is amazingly simple (literally took me less
 than 2 hours to code without knowing Android XML parsing at the start). &amp;nbsp;I just edit the maps right out of the assets directory, can tweak something in Gleed and be running the change in literally seconds on my device. &amp;nbsp;Beautiful! &amp;nbsp;&lt;/p&gt;
&lt;p&gt;Gleed 2d cut my level development time by 1000%. &amp;nbsp;A level that took me an hour to create before takes about FIVE MINUTES with Gleed. &amp;nbsp;And,, when I create a new entity or map element in my game, adding it to Gleed is as simple as creating a texture for it
 that is the right size. &amp;nbsp;And, the code update to support parsing the new item is stupid simple, even if it has new custom properties. &amp;nbsp;Level editing and support code used to be my biggest headache. &amp;nbsp;Now it is a joy.&lt;/p&gt;
&lt;p&gt;I guess I just don't know how to express my gratitude for this simple, free, and perfectly applicable program. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;I will let you know when my android game using Gleed 2D as the editor is released. &amp;nbsp;So far, it is looking good. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Thanks again.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;/div&gt;</description><author>seedload</author><pubDate>Fri, 21 Dec 2012 17:56:45 GMT</pubDate><guid isPermaLink="false">New Post: Extra XML 20121221055645P</guid></item><item><title>New Post: Extra XML</title><link>http://gleed2d.codeplex.com/discussions/406306</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;First, I just found this program yesterday and I have to say, Wow, that was easy. &amp;nbsp;This is an amazingly useful tool. &amp;nbsp;Great work! &amp;nbsp;I converted my currently in development Android game from loading maps from an old quake .map format created
 in Quark to loading maps created in this tool in less than two hours, and that included learning the how to parse XML in Android and writing code to do the importing.&lt;/p&gt;
&lt;p&gt;I can now create maps in a fraction of the time it took before. &amp;nbsp;Thanks!&lt;/p&gt;
&lt;p&gt;Wish list:&lt;/p&gt;
&lt;p&gt;1) Easy way to output the XML without including tags I don't use.&lt;/p&gt;
&lt;p&gt;2) An &amp;quot;entities&amp;quot; tab where I can define custom entities with custom tags so that when I drag it onto the map, the tags are automatically included. &amp;nbsp;I&amp;nbsp;&lt;/p&gt;
&lt;/div&gt;</description><author>Seedload</author><pubDate>Mon, 10 Dec 2012 20:55:49 GMT</pubDate><guid isPermaLink="false">New Post: Extra XML 20121210085549P</guid></item><item><title>New Post: Rectangle-object missing fill</title><link>http://gleed2d.codeplex.com/discussions/403760</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;Hi Erik,&lt;/p&gt;
&lt;p&gt;Thanks for the feedback - much appreciated.&lt;/p&gt;
&lt;p&gt;Whether or not the objects are filled has no effect on the output of the tool. &amp;nbsp;&lt;/p&gt;
&lt;p&gt;Rectangles are not filled as it allows more items behind it to be seen. &amp;nbsp;Circles are filled as there is a grab point in the middle of the circle that allows it to be moved. &amp;nbsp;If the circle wasn't filled, it might not be clear what the 'dot' is for and even
 if it's associated with the circle.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Thanks again,&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Steve.&lt;/p&gt;
&lt;/div&gt;</description><author>stevedunn</author><pubDate>Sat, 24 Nov 2012 19:10:53 GMT</pubDate><guid isPermaLink="false">New Post: Rectangle-object missing fill 20121124071053P</guid></item><item><title>New Post: Rectangle-object missing fill</title><link>http://gleed2d.codeplex.com/discussions/403760</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;Hi.&lt;/p&gt;
&lt;p&gt;First of all a huge thank you for this great piece of software!&lt;/p&gt;
&lt;p&gt;When I add a Rectangle-object to a layer, it draws as only a frame, without the fill-color. The Circle-object works fine.&lt;/p&gt;
&lt;p&gt;Is there something I have misunderstood?&lt;/p&gt;
&lt;p&gt;(I have the latest source code from Github and am running XNA 4 on Win7)&lt;/p&gt;
&lt;p&gt;Thank you,&lt;/p&gt;
&lt;p&gt;Erik Livermore&lt;/p&gt;
&lt;/div&gt;</description><author>ErikLivermore</author><pubDate>Mon, 19 Nov 2012 10:33:09 GMT</pubDate><guid isPermaLink="false">New Post: Rectangle-object missing fill 20121119103309A</guid></item><item><title>New Post: Crash on run</title><link>http://gleed2d.codeplex.com/discussions/395307</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;Hi,&lt;/p&gt;
&lt;p&gt;Please try the new version at&amp;nbsp;&lt;a href="https://github.com/SteveDunn/Gleed2D"&gt;https://github.com/SteveDunn/Gleed2D&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;It's XNA 4 and Windows Phone compatible and has support for lighting.&lt;/p&gt;&lt;/div&gt;</description><author>stevedunn</author><pubDate>Thu, 20 Sep 2012 19:58:01 GMT</pubDate><guid isPermaLink="false">New Post: Crash on run 20120920075801P</guid></item><item><title>New Post: Crash on run</title><link>http://gleed2d.codeplex.com/discussions/395307</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;Hi I'm using Gleed2d for a game I'm trying to create.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;My comp got fucked a while back and had to reformat and now on new Windows 7 install Gleed2d just crashes when starting with msg&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Problem signature:&lt;br&gt;
&amp;nbsp; Problem Event Name:&amp;nbsp;&amp;nbsp;&amp;nbsp; APPCRASH&lt;br&gt;
&amp;nbsp; Application Name:&amp;nbsp;&amp;nbsp;&amp;nbsp; gleed2d.exe&lt;br&gt;
&amp;nbsp; Application Version:&amp;nbsp;&amp;nbsp;&amp;nbsp; 1.3.0.0&lt;br&gt;
&amp;nbsp; Application Timestamp:&amp;nbsp;&amp;nbsp;&amp;nbsp; 4c7eb0d4&lt;br&gt;
&amp;nbsp; Fault Module Name:&amp;nbsp;&amp;nbsp;&amp;nbsp; KERNELBASE.dll&lt;br&gt;
&amp;nbsp; Fault Module Version:&amp;nbsp;&amp;nbsp;&amp;nbsp; 6.1.7601.17651&lt;br&gt;
&amp;nbsp; Fault Module Timestamp:&amp;nbsp;&amp;nbsp;&amp;nbsp; 4e211319&lt;br&gt;
&amp;nbsp; Exception Code:&amp;nbsp;&amp;nbsp;&amp;nbsp; e0434f4d&lt;br&gt;
&amp;nbsp; Exception Offset:&amp;nbsp;&amp;nbsp;&amp;nbsp; 0000b9bc&lt;br&gt;
&amp;nbsp; OS Version:&amp;nbsp;&amp;nbsp;&amp;nbsp; 6.1.7601.2.1.0.256.1&lt;br&gt;
&amp;nbsp; Locale ID:&amp;nbsp;&amp;nbsp;&amp;nbsp; 3082&lt;/p&gt;
&lt;p&gt;Any1 else has this problem or is there a Dependency I'm missing that I had before?&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Thanks in advance.&lt;/p&gt;
&lt;/div&gt;</description><author>Nekoinu</author><pubDate>Wed, 12 Sep 2012 15:34:20 GMT</pubDate><guid isPermaLink="false">New Post: Crash on run 20120912033420P</guid></item><item><title>New Post: GLEED2D OBJECT MISPLACED</title><link>http://gleed2d.codeplex.com/discussions/358350</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;Hi Terry, yes the steps needed so that I can see the problem that you're seeing.
&lt;/p&gt;
&lt;p&gt;Cheers, &lt;br&gt;
Steve&lt;/p&gt;
&lt;div&gt;On Jun 13, 2012 12:03 AM, &amp;quot;x2biler&amp;quot; &amp;lt;&lt;a href="mailto:notifications@codeplex.com"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt; wrote:&lt;br type="attribution"&gt;
&lt;blockquote style="margin:0 0 0 .8ex; border-left:1px #ccc solid; padding-left:1ex"&gt;
&lt;div&gt;
&lt;p&gt;From: x2biler&lt;/p&gt;
&lt;div&gt;Hey Steve,&lt;br&gt;
&lt;br&gt;
umm I'm not quite sure what you mean by sending steps.&lt;br&gt;
How can i do it ?&lt;br&gt;
&lt;br&gt;
cheers,&lt;br&gt;
&lt;br&gt;
Terry&lt;br&gt;
&lt;br&gt;
On 6/13/12, stevedunn &amp;lt;&lt;a href="mailto:notifications@codeplex.com" target="_blank"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: stevedunn&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Hi Terry. Could you send me steps to reproduce. I'm sure it won't take long&lt;br&gt;
&amp;gt; to fix once I have them. Cheers, Steve On Jun 11, 2012 2:11 AM, &amp;quot;x2biler&amp;quot;&lt;br&gt;
&amp;gt; &amp;lt;[email removed]&amp;gt; wrote: From: x2biler Hey Steve,&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Is there anyway that you can fix the misplacement issue on Gleed2d,&lt;br&gt;
&amp;gt; you see iv done a level&lt;br&gt;
&amp;gt; and its all misplaced, some stuff aren't suppose to be where i put them.&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; It seems you know this software better so maybe you could help me out.&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Cheers,&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Terry&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; On 6/8/12, stevedunn &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; From: stevedunn&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; Hi Terry, Download the source with this link, then build it in Visual&lt;br&gt;
&amp;gt; &amp;gt; Studio: &lt;a href="https://github.com/SteveDunn/Gleed2D/zipball/master" target="_blank"&gt;
https://github.com/SteveDunn/Gleed2D/zipball/master&lt;/a&gt;&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; On 8 June 2012 05:58, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; From: x2biler hey Steve,&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; How can i Do that ??&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; cheers Terry&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; On 6/8/12, stevedunn &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; From: stevedunn&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Hi Terry, You need to fork the source code and compile it.&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Cheers,&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Steve&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; On 7 June 2012 21:45, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; From: x2biler Hey,&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; So where do i download the software ? can you please give me a link to&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; download you newer version&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; cheers, Terry&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; On Thu, Jun 7, 2012 at 6:51 AM, stevedunn &amp;lt;[email removed]&amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; From: stevedunn Hi, Yes, it's XML and compatible with XBox, Windows,&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; and Windows Phone 7.x&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Cheers,&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Steve&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; On 6 June 2012 12:51, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; From: x2biler Hi,&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Thanks for the quick reply.&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Considering your new version, is it xml format ?&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Cheers,&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Terry.&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; On 6/6/12, stevedunn &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt; From: stevedunn&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt; Hi, Have you tried the new version at&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt; &lt;a href="https://github.com/SteveDunn/Gleed2D/wiki" target="_blank"&gt;https://github.com/SteveDunn/Gleed2D/wiki&lt;/a&gt;? The code has changed&lt;br&gt;
&amp;gt; quite&lt;br&gt;
&amp;gt; &amp;gt; a&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; bit&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt; and there's some new features such as shadows and lights. It's also&lt;br&gt;
&amp;gt; &amp;gt; now&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt; compatible with Windows Phone 7.x Cheers, Steve.&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
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&lt;p&gt;Read the &lt;a href="http://gleed2d.codeplex.com/discussions/358350#post848179" target="_blank"&gt;
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&lt;/blockquote&gt;
&lt;/div&gt;
&lt;/div&gt;</description><author>stevedunn</author><pubDate>Wed, 13 Jun 2012 15:06:35 GMT</pubDate><guid isPermaLink="false">New Post: GLEED2D OBJECT MISPLACED 20120613030635P</guid></item><item><title>New Post: GLEED2D OBJECT MISPLACED</title><link>http://gleed2d.codeplex.com/discussions/358350</link><description>&lt;div style="line-height: normal;"&gt;Hey Steve,&lt;br&gt;
&lt;br&gt;
umm I'm not quite sure what you mean by sending steps.&lt;br&gt;
How can i do it ?&lt;br&gt;
&lt;br&gt;
cheers,&lt;br&gt;
&lt;br&gt;
Terry&lt;br&gt;
&lt;br&gt;
On 6/13/12, stevedunn &amp;lt;notifications@codeplex.com&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: stevedunn&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Hi Terry. Could you send me steps to reproduce. I'm sure it won't take long&lt;br&gt;
&amp;gt; to fix once I have them. Cheers, Steve On Jun 11, 2012 2:11 AM, &amp;quot;x2biler&amp;quot;&lt;br&gt;
&amp;gt; &amp;lt;[email removed]&amp;gt; wrote: From: x2biler Hey Steve,&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Is there anyway that you can fix the misplacement issue on Gleed2d,&lt;br&gt;
&amp;gt; you see iv done a level&lt;br&gt;
&amp;gt; and its all misplaced, some stuff aren't suppose to be where i put them.&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; It seems you know this software better so maybe you could help me out.&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Cheers,&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Terry&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; On 6/8/12, stevedunn &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; From: stevedunn&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; Hi Terry, Download the source with this link, then build it in Visual&lt;br&gt;
&amp;gt; &amp;gt; Studio: https://github.com/SteveDunn/Gleed2D/zipball/master&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; On 8 June 2012 05:58, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; From: x2biler hey Steve,&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; How can i Do that ??&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; cheers Terry&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; On 6/8/12, stevedunn &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; From: stevedunn&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Hi Terry, You need to fork the source code and compile it.&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Cheers,&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Steve&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; On 7 June 2012 21:45, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; From: x2biler Hey,&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; So where do i download the software ? can you please give me a link to&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; download you newer version&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; cheers, Terry&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; On Thu, Jun 7, 2012 at 6:51 AM, stevedunn &amp;lt;[email removed]&amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; From: stevedunn Hi, Yes, it's XML and compatible with XBox, Windows,&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; and Windows Phone 7.x&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Cheers,&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Steve&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; On 6 June 2012 12:51, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; From: x2biler Hi,&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Thanks for the quick reply.&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Considering your new version, is it xml format ?&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Cheers,&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Terry.&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; On 6/6/12, stevedunn &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt; From: stevedunn&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt; Hi, Have you tried the new version at&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt; https://github.com/SteveDunn/Gleed2D/wiki? The code has changed&lt;br&gt;
&amp;gt; quite&lt;br&gt;
&amp;gt; &amp;gt; a&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; bit&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt; and there's some new features such as shadows and lights. It's also&lt;br&gt;
&amp;gt; &amp;gt; now&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt; compatible with Windows Phone 7.x Cheers, Steve.&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &amp;gt; Read the full discussion online. To add a post to this discussion,&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; reply to this email ([email removed]) To start a new&lt;br&gt;
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&amp;gt; &lt;/div&gt;</description><author>x2biler</author><pubDate>Tue, 12 Jun 2012 22:02:56 GMT</pubDate><guid isPermaLink="false">New Post: GLEED2D OBJECT MISPLACED 20120612100256P</guid></item><item><title>New Post: GLEED2D OBJECT MISPLACED</title><link>http://gleed2d.codeplex.com/discussions/358350</link><description>&lt;div style="line-height: normal;"&gt;
&lt;p&gt;Hi Terry. Could you send me steps to reproduce. I'm sure it won't take long to fix once I have them.
&lt;/p&gt;
&lt;p&gt;Cheers, &lt;/p&gt;
&lt;p&gt;Steve &lt;/p&gt;
&lt;div&gt;On Jun 11, 2012 2:11 AM, &amp;quot;x2biler&amp;quot; &amp;lt;&lt;a href="mailto:notifications@codeplex.com"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt; wrote:&lt;br type="attribution"&gt;
&lt;blockquote style="margin:0 0 0 .8ex; border-left:1px #ccc solid; padding-left:1ex"&gt;
&lt;div&gt;
&lt;p&gt;From: x2biler&lt;/p&gt;
&lt;div&gt;Hey Steve,&lt;br&gt;
&lt;br&gt;
Is there anyway that you can fix the misplacement issue on Gleed2d,&lt;br&gt;
you see iv done a level&lt;br&gt;
and its all misplaced, some stuff aren't suppose to be where i put them.&lt;br&gt;
&lt;br&gt;
It seems you know this software better so maybe you could help me out.&lt;br&gt;
&lt;br&gt;
Cheers,&lt;br&gt;
&lt;br&gt;
Terry&lt;br&gt;
&lt;br&gt;
On 6/8/12, stevedunn &amp;lt;&lt;a href="mailto:notifications@codeplex.com" target="_blank"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: stevedunn&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Hi Terry, Download the source with this link, then build it in Visual&lt;br&gt;
&amp;gt; Studio: &lt;a href="https://github.com/SteveDunn/Gleed2D/zipball/master" target="_blank"&gt;
https://github.com/SteveDunn/Gleed2D/zipball/master&lt;/a&gt;&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; On 8 June 2012 05:58, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: x2biler hey Steve,&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; How can i Do that ??&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; cheers Terry&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; On 6/8/12, stevedunn &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; From: stevedunn&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; Hi Terry, You need to fork the source code and compile it.&lt;br&gt;
&amp;gt; &amp;gt; Cheers,&lt;br&gt;
&amp;gt; &amp;gt; Steve&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; On 7 June 2012 21:45, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; From: x2biler Hey,&lt;br&gt;
&amp;gt; &amp;gt; So where do i download the software ? can you please give me a link to&lt;br&gt;
&amp;gt; &amp;gt; download you newer version&lt;br&gt;
&amp;gt; &amp;gt; cheers, Terry&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; On Thu, Jun 7, 2012 at 6:51 AM, stevedunn &amp;lt;[email removed]&amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; From: stevedunn Hi, Yes, it's XML and compatible with XBox, Windows,&lt;br&gt;
&amp;gt; &amp;gt; and Windows Phone 7.x&lt;br&gt;
&amp;gt; &amp;gt; Cheers,&lt;br&gt;
&amp;gt; &amp;gt; Steve&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; On 6 June 2012 12:51, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; From: x2biler Hi,&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; Thanks for the quick reply.&lt;br&gt;
&amp;gt; &amp;gt; Considering your new version, is it xml format ?&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; Cheers,&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; Terry.&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; On 6/6/12, stevedunn &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; From: stevedunn&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Hi, Have you tried the new version at&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; &lt;a href="https://github.com/SteveDunn/Gleed2D/wiki" target="_blank"&gt;https://github.com/SteveDunn/Gleed2D/wiki&lt;/a&gt;? The code has changed quite&lt;br&gt;
&amp;gt; a&lt;br&gt;
&amp;gt; &amp;gt; bit&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; and there's some new features such as shadows and lights. It's also&lt;br&gt;
&amp;gt; now&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; compatible with Windows Phone 7.x Cheers, Steve.&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Read the full discussion online. To add a post to this discussion,&lt;br&gt;
&amp;gt; &amp;gt; reply to this email ([email removed]) To start a new&lt;br&gt;
&amp;gt; &amp;gt; discussion for this project, email [email removed] You&lt;br&gt;
&amp;gt; &amp;gt; are receiving this email because you subscribed to this discussion on&lt;br&gt;
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&amp;gt;&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; &lt;/div&gt;
&lt;div&gt;
&lt;p&gt;Read the &lt;a href="http://gleed2d.codeplex.com/discussions/358350#post847257" target="_blank"&gt;
full discussion online&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;To add a post to this discussion, reply to this email (&lt;a href="mailto:gleed2d@discussions.codeplex.com?subject=[gleed2d:358350]" target="_blank"&gt;gleed2d@discussions.codeplex.com&lt;/a&gt;)&lt;/p&gt;
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&lt;/div&gt;
&lt;/div&gt;
&lt;/blockquote&gt;
&lt;/div&gt;
&lt;/div&gt;</description><author>stevedunn</author><pubDate>Tue, 12 Jun 2012 17:52:25 GMT</pubDate><guid isPermaLink="false">New Post: GLEED2D OBJECT MISPLACED 20120612055225P</guid></item><item><title>New Post: GLEED2D OBJECT MISPLACED</title><link>http://gleed2d.codeplex.com/discussions/358350</link><description>&lt;div style="line-height: normal;"&gt;Hey Steve,&lt;br&gt;
&lt;br&gt;
Is there anyway that you can fix the misplacement issue on Gleed2d,&lt;br&gt;
you see iv done a level&lt;br&gt;
and its all misplaced, some stuff aren't suppose to be where i put them.&lt;br&gt;
&lt;br&gt;
It seems you know this software better so maybe you could help me out.&lt;br&gt;
&lt;br&gt;
Cheers,&lt;br&gt;
&lt;br&gt;
Terry&lt;br&gt;
&lt;br&gt;
On 6/8/12, stevedunn &amp;lt;notifications@codeplex.com&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: stevedunn&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Hi Terry, Download the source with this link, then build it in Visual&lt;br&gt;
&amp;gt; Studio: https://github.com/SteveDunn/Gleed2D/zipball/master&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; On 8 June 2012 05:58, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: x2biler hey Steve,&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; How can i Do that ??&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; cheers Terry&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; On 6/8/12, stevedunn &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; From: stevedunn&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; Hi Terry, You need to fork the source code and compile it.&lt;br&gt;
&amp;gt; &amp;gt; Cheers,&lt;br&gt;
&amp;gt; &amp;gt; Steve&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; On 7 June 2012 21:45, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; From: x2biler Hey,&lt;br&gt;
&amp;gt; &amp;gt; So where do i download the software ? can you please give me a link to&lt;br&gt;
&amp;gt; &amp;gt; download you newer version&lt;br&gt;
&amp;gt; &amp;gt; cheers, Terry&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; On Thu, Jun 7, 2012 at 6:51 AM, stevedunn &amp;lt;[email removed]&amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; From: stevedunn Hi, Yes, it's XML and compatible with XBox, Windows,&lt;br&gt;
&amp;gt; &amp;gt; and Windows Phone 7.x&lt;br&gt;
&amp;gt; &amp;gt; Cheers,&lt;br&gt;
&amp;gt; &amp;gt; Steve&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; On 6 June 2012 12:51, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; From: x2biler Hi,&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; Thanks for the quick reply.&lt;br&gt;
&amp;gt; &amp;gt; Considering your new version, is it xml format ?&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; Cheers,&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; Terry.&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; On 6/6/12, stevedunn &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; From: stevedunn&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Hi, Have you tried the new version at&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; https://github.com/SteveDunn/Gleed2D/wiki? The code has changed quite&lt;br&gt;
&amp;gt; a&lt;br&gt;
&amp;gt; &amp;gt; bit&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; and there's some new features such as shadows and lights. It's also&lt;br&gt;
&amp;gt; now&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; compatible with Windows Phone 7.x Cheers, Steve.&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; &amp;gt; Read the full discussion online. To add a post to this discussion,&lt;br&gt;
&amp;gt; &amp;gt; reply to this email ([email removed]) To start a new&lt;br&gt;
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&amp;gt; &lt;/div&gt;</description><author>x2biler</author><pubDate>Mon, 11 Jun 2012 00:11:46 GMT</pubDate><guid isPermaLink="false">New Post: GLEED2D OBJECT MISPLACED 20120611121146A</guid></item><item><title>New Post: GLEED2D OBJECT MISPLACED</title><link>http://gleed2d.codeplex.com/discussions/358350</link><description>&lt;div style="line-height: normal;"&gt;Hi Terry,
&lt;div&gt;Download the source with this link, then build it in Visual Studio: &lt;a href="https://github.com/SteveDunn/Gleed2D/zipball/master"&gt;
https://github.com/SteveDunn/Gleed2D/zipball/master&lt;/a&gt;&lt;br&gt;
&lt;br&gt;
&lt;div&gt;On 8 June 2012 05:58, x2biler &lt;span dir="ltr"&gt;&amp;lt;&lt;a href="mailto:notifications@codeplex.com" target="_blank"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt;&lt;/span&gt; wrote:&lt;br&gt;
&lt;blockquote style="margin:0 0 0 .8ex; border-left:1px #ccc solid; padding-left:1ex"&gt;
&lt;div&gt;
&lt;p&gt;From: x2biler&lt;/p&gt;
&lt;div&gt;hey Steve,&lt;br&gt;
&lt;br&gt;
How can i Do that ??&lt;br&gt;
&lt;br&gt;
cheers Terry
&lt;div&gt;&lt;br&gt;
&lt;br&gt;
On 6/8/12, stevedunn &amp;lt;&lt;a href="mailto:notifications@codeplex.com" target="_blank"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: stevedunn&lt;br&gt;
&amp;gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;&amp;gt; Hi Terry, You need to fork the source code and compile it.&lt;br&gt;
&amp;gt; Cheers,&lt;br&gt;
&amp;gt; Steve&lt;br&gt;
&amp;gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;&amp;gt; On 7 June 2012 21:45, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: x2biler Hey,&lt;br&gt;
&amp;gt; So where do i download the software ? can you please give me a link to&lt;br&gt;
&amp;gt; download you newer version&lt;br&gt;
&amp;gt; cheers, Terry&lt;br&gt;
&amp;gt;&lt;br&gt;
&lt;/div&gt;
&amp;gt; On Thu, Jun 7, 2012 at 6:51 AM, stevedunn &amp;lt;[email removed]&amp;gt;
&lt;div&gt;&lt;br&gt;
&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: stevedunn Hi, Yes, it's XML and compatible with XBox, Windows,&lt;br&gt;
&amp;gt; and Windows Phone 7.x&lt;br&gt;
&amp;gt; Cheers,&lt;br&gt;
&amp;gt; Steve&lt;br&gt;
&amp;gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;&amp;gt; On 6 June 2012 12:51, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: x2biler Hi,&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Thanks for the quick reply.&lt;br&gt;
&amp;gt; Considering your new version, is it xml format ?&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Cheers,&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Terry.&lt;br&gt;
&amp;gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;&amp;gt; On 6/6/12, stevedunn &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; From: stevedunn&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; Hi, Have you tried the new version at&lt;br&gt;
&amp;gt; &amp;gt; &lt;a href="https://github.com/SteveDunn/Gleed2D/wiki" target="_blank"&gt;https://github.com/SteveDunn/Gleed2D/wiki&lt;/a&gt;? The code has changed quite a&lt;br&gt;
&amp;gt; bit&lt;br&gt;
&amp;gt; &amp;gt; and there's some new features such as shadows and lights. It's also now&lt;br&gt;
&amp;gt; &amp;gt; compatible with Windows Phone 7.x Cheers, Steve.&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; Read the full discussion online. To add a post to this discussion,&lt;br&gt;
&lt;/div&gt;
&amp;gt; reply to this email ([email removed]) To start a new&lt;br&gt;
&amp;gt; discussion for this project, email [email removed] You
&lt;div&gt;&lt;br&gt;
&amp;gt; are receiving this email because you subscribed to this discussion on&lt;br&gt;
&amp;gt; CodePlex. You can unsubscribe or change your settings on codePlex.com.&lt;br&gt;
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codeplex.com&lt;/a&gt;&lt;br&gt;
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&lt;/div&gt;
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codeplex.com&lt;/a&gt;&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; &lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;p&gt;Read the &lt;a href="http://gleed2d.codeplex.com/discussions/358350#post846355" target="_blank"&gt;
full discussion online&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;To add a post to this discussion, reply to this email (&lt;a href="mailto:gleed2d@discussions.codeplex.com?subject=[gleed2d:358350]" target="_blank"&gt;gleed2d@discussions.codeplex.com&lt;/a&gt;)&lt;/p&gt;
&lt;p&gt;To start a new discussion for this project, email &lt;a href="mailto:gleed2d@discussions.codeplex.com" target="_blank"&gt;
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&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/blockquote&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;/div&gt;</description><author>stevedunn</author><pubDate>Fri, 08 Jun 2012 19:10:45 GMT</pubDate><guid isPermaLink="false">New Post: GLEED2D OBJECT MISPLACED 20120608071045P</guid></item><item><title>New Post: GLEED2D OBJECT MISPLACED</title><link>http://gleed2d.codeplex.com/discussions/358350</link><description>&lt;div style="line-height: normal;"&gt;hey Steve,&lt;br&gt;
&lt;br&gt;
How can i Do that ??&lt;br&gt;
&lt;br&gt;
cheers Terry&lt;br&gt;
&lt;br&gt;
On 6/8/12, stevedunn &amp;lt;notifications@codeplex.com&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: stevedunn&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Hi Terry, You need to fork the source code and compile it.&lt;br&gt;
&amp;gt; Cheers,&lt;br&gt;
&amp;gt; Steve&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; On 7 June 2012 21:45, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: x2biler Hey,&lt;br&gt;
&amp;gt; So where do i download the software ? can you please give me a link to&lt;br&gt;
&amp;gt; download you newer version&lt;br&gt;
&amp;gt; cheers, Terry&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; On Thu, Jun 7, 2012 at 6:51 AM, stevedunn &amp;lt;[email removed]&amp;gt;&lt;br&gt;
&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: stevedunn Hi, Yes, it's XML and compatible with XBox, Windows,&lt;br&gt;
&amp;gt; and Windows Phone 7.x&lt;br&gt;
&amp;gt; Cheers,&lt;br&gt;
&amp;gt; Steve&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; On 6 June 2012 12:51, x2biler &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: x2biler Hi,&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Thanks for the quick reply.&lt;br&gt;
&amp;gt; Considering your new version, is it xml format ?&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Cheers,&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Terry.&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; On 6/6/12, stevedunn &amp;lt;[email removed]&amp;gt; wrote:&lt;br&gt;
&amp;gt; &amp;gt; From: stevedunn&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; Hi, Have you tried the new version at&lt;br&gt;
&amp;gt; &amp;gt; https://github.com/SteveDunn/Gleed2D/wiki? The code has changed quite a&lt;br&gt;
&amp;gt; bit&lt;br&gt;
&amp;gt; &amp;gt; and there's some new features such as shadows and lights. It's also now&lt;br&gt;
&amp;gt; &amp;gt; compatible with Windows Phone 7.x Cheers, Steve.&lt;br&gt;
&amp;gt; &amp;gt;&lt;br&gt;
&amp;gt; &amp;gt; Read the full discussion online. To add a post to this discussion,&lt;br&gt;
&amp;gt; reply to this email ([email removed]) To start a new&lt;br&gt;
&amp;gt; discussion for this project, email [email removed] You&lt;br&gt;
&amp;gt; are receiving this email because you subscribed to this discussion on&lt;br&gt;
&amp;gt; CodePlex. You can unsubscribe or change your settings on codePlex.com.&lt;br&gt;
&amp;gt; Please note: Images and attachments will be removed from emails. Any posts&lt;br&gt;
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&amp;gt;&lt;br&gt;
&amp;gt; &lt;/div&gt;</description><author>x2biler</author><pubDate>Fri, 08 Jun 2012 04:58:25 GMT</pubDate><guid isPermaLink="false">New Post: GLEED2D OBJECT MISPLACED 20120608045825A</guid></item><item><title>New Post: GLEED2D OBJECT MISPLACED</title><link>http://gleed2d.codeplex.com/discussions/358350</link><description>&lt;div style="line-height: normal;"&gt;Hi Terry,
&lt;div&gt;You need to fork the source code and compile it.&lt;/div&gt;
&lt;div&gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;Cheers,&lt;/div&gt;
&lt;div&gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;Steve&lt;br&gt;
&lt;br&gt;
&lt;div&gt;On 7 June 2012 21:45, x2biler &lt;span dir="ltr"&gt;&amp;lt;&lt;a href="mailto:notifications@codeplex.com" target="_blank"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt;&lt;/span&gt; wrote:&lt;br&gt;
&lt;blockquote style="margin:0 0 0 .8ex; border-left:1px #ccc solid; padding-left:1ex"&gt;
&lt;div&gt;
&lt;p&gt;From: x2biler&lt;/p&gt;
&lt;div&gt;Hey,
&lt;div&gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;So where do i download the software ?&lt;/div&gt;
&lt;div&gt;can you please give me a link to download you newer version &lt;/div&gt;
&lt;div&gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;cheers,&lt;/div&gt;
&lt;div&gt;Terry&lt;br&gt;
&lt;br&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;On Thu, Jun 7, 2012 at 6:51 AM, stevedunn &lt;span dir="ltr"&gt;&amp;lt;&lt;a href="mailto:notifications@codeplex.com" target="_blank"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt;&lt;/span&gt; wrote:&lt;br&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;blockquote style="margin:0 0 0 .8ex; border-left:1px #ccc solid; padding-left:1ex"&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;p&gt;From: stevedunn&lt;/p&gt;
&lt;div&gt;Hi,
&lt;div&gt;Yes, it's XML and compatible with XBox, Windows, and Windows Phone 7.x&lt;/div&gt;
&lt;div&gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;Cheers,&lt;/div&gt;
&lt;div&gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;Steve&lt;br&gt;
&lt;br&gt;
&lt;div&gt;On 6 June 2012 12:51, x2biler &lt;span dir="ltr"&gt;&amp;lt;&lt;a href="mailto:notifications@codeplex.com" target="_blank"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt;&lt;/span&gt; wrote:&lt;br&gt;
&lt;blockquote style="margin:0 0 0 .8ex; border-left:1px #ccc solid; padding-left:1ex"&gt;
&lt;div&gt;
&lt;p&gt;From: x2biler&lt;/p&gt;
&lt;div&gt;
&lt;div&gt;Hi,&lt;br&gt;
&lt;br&gt;
Thanks for the quick reply.&lt;br&gt;
Considering your new version, is it xml format ?&lt;br&gt;
&lt;br&gt;
Cheers,&lt;br&gt;
&lt;br&gt;
Terry.&lt;br&gt;
&lt;br&gt;
On 6/6/12, stevedunn &amp;lt;&lt;a href="mailto:notifications@codeplex.com" target="_blank"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: stevedunn&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Hi, Have you tried the new version at&lt;br&gt;
&amp;gt; &lt;a href="https://github.com/SteveDunn/Gleed2D/wiki" target="_blank"&gt;https://github.com/SteveDunn/Gleed2D/wiki&lt;/a&gt;? The code has changed quite a bit&lt;br&gt;
&amp;gt; and there's some new features such as shadows and lights. It's also now&lt;br&gt;
&amp;gt; compatible with Windows Phone 7.x Cheers, Steve.&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; &lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;p&gt;Read the &lt;a href="http://gleed2d.codeplex.com/discussions/358350#post845488" target="_blank"&gt;
full discussion online&lt;/a&gt;.&lt;/p&gt;
&lt;div&gt;
&lt;p&gt;To add a post to this discussion, reply to this email (&lt;a href="mailto:gleed2d@discussions.codeplex.com?subject=[gleed2d:358350]" target="_blank"&gt;gleed2d@discussions.codeplex.com&lt;/a&gt;)&lt;/p&gt;
&lt;p&gt;To start a new discussion for this project, email &lt;a href="mailto:gleed2d@discussions.codeplex.com" target="_blank"&gt;
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&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/blockquote&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;p&gt;Read the &lt;a href="http://gleed2d.codeplex.com/discussions/358350#post845690" target="_blank"&gt;
full discussion online&lt;/a&gt;.&lt;/p&gt;
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&lt;br&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;p&gt;Read the &lt;a href="http://gleed2d.codeplex.com/discussions/358350#post846249" target="_blank"&gt;
full discussion online&lt;/a&gt;.&lt;/p&gt;
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&lt;/div&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;/div&gt;</description><author>stevedunn</author><pubDate>Thu, 07 Jun 2012 21:15:49 GMT</pubDate><guid isPermaLink="false">New Post: GLEED2D OBJECT MISPLACED 20120607091549P</guid></item><item><title>New Post: GLEED2D OBJECT MISPLACED</title><link>http://gleed2d.codeplex.com/discussions/358350</link><description>&lt;div style="line-height: normal;"&gt;Hey,
&lt;div&gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;So where do i download the software ?&lt;/div&gt;
&lt;div&gt;can you please give me a link to download you newer version &lt;/div&gt;
&lt;div&gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;cheers,&lt;/div&gt;
&lt;div&gt;Terry&lt;br&gt;
&lt;br&gt;
&lt;div&gt;On Thu, Jun 7, 2012 at 6:51 AM, stevedunn &lt;span dir="ltr"&gt;&amp;lt;&lt;a href="mailto:notifications@codeplex.com" target="_blank"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt;&lt;/span&gt; wrote:&lt;br&gt;
&lt;blockquote style="margin:0 0 0 .8ex; border-left:1px #ccc solid; padding-left:1ex"&gt;
&lt;div&gt;
&lt;p&gt;From: stevedunn&lt;/p&gt;
&lt;div&gt;Hi,
&lt;div&gt;Yes, it's XML and compatible with XBox, Windows, and Windows Phone 7.x&lt;/div&gt;
&lt;div&gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;Cheers,&lt;/div&gt;
&lt;div&gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;Steve&lt;br&gt;
&lt;br&gt;
&lt;div&gt;On 6 June 2012 12:51, x2biler &lt;span dir="ltr"&gt;&amp;lt;&lt;a href="mailto:notifications@codeplex.com" target="_blank"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt;&lt;/span&gt; wrote:&lt;br&gt;
&lt;blockquote style="margin:0 0 0 .8ex; border-left:1px #ccc solid; padding-left:1ex"&gt;
&lt;div&gt;
&lt;p&gt;From: x2biler&lt;/p&gt;
&lt;div&gt;
&lt;div&gt;Hi,&lt;br&gt;
&lt;br&gt;
Thanks for the quick reply.&lt;br&gt;
Considering your new version, is it xml format ?&lt;br&gt;
&lt;br&gt;
Cheers,&lt;br&gt;
&lt;br&gt;
Terry.&lt;br&gt;
&lt;br&gt;
On 6/6/12, stevedunn &amp;lt;&lt;a href="mailto:notifications@codeplex.com" target="_blank"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: stevedunn&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Hi, Have you tried the new version at&lt;br&gt;
&amp;gt; &lt;a href="https://github.com/SteveDunn/Gleed2D/wiki" target="_blank"&gt;https://github.com/SteveDunn/Gleed2D/wiki&lt;/a&gt;? The code has changed quite a bit&lt;br&gt;
&amp;gt; and there's some new features such as shadows and lights. It's also now&lt;br&gt;
&amp;gt; compatible with Windows Phone 7.x Cheers, Steve.&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; &lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;p&gt;Read the &lt;a href="http://gleed2d.codeplex.com/discussions/358350#post845488" target="_blank"&gt;
full discussion online&lt;/a&gt;.&lt;/p&gt;
&lt;div&gt;
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&lt;/div&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;/blockquote&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;p&gt;Read the &lt;a href="http://gleed2d.codeplex.com/discussions/358350#post845690" target="_blank"&gt;
full discussion online&lt;/a&gt;.&lt;/p&gt;
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&lt;br&gt;
&lt;/div&gt;
&lt;/div&gt;</description><author>x2biler</author><pubDate>Thu, 07 Jun 2012 20:45:19 GMT</pubDate><guid isPermaLink="false">New Post: GLEED2D OBJECT MISPLACED 20120607084519P</guid></item><item><title>New Post: GLEED2D OBJECT MISPLACED</title><link>http://gleed2d.codeplex.com/discussions/358350</link><description>&lt;div style="line-height: normal;"&gt;Hi,
&lt;div&gt;Yes, it's XML and compatible with XBox, Windows, and Windows Phone 7.x&lt;/div&gt;
&lt;div&gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;Cheers,&lt;/div&gt;
&lt;div&gt;&lt;br&gt;
&lt;/div&gt;
&lt;div&gt;Steve&lt;br&gt;
&lt;br&gt;
&lt;div&gt;On 6 June 2012 12:51, x2biler &lt;span dir="ltr"&gt;&amp;lt;&lt;a href="mailto:notifications@codeplex.com" target="_blank"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt;&lt;/span&gt; wrote:&lt;br&gt;
&lt;blockquote style="margin:0 0 0 .8ex; border-left:1px #ccc solid; padding-left:1ex"&gt;
&lt;div&gt;
&lt;p&gt;From: x2biler&lt;/p&gt;
&lt;div&gt;Hi,&lt;br&gt;
&lt;br&gt;
Thanks for the quick reply.&lt;br&gt;
Considering your new version, is it xml format ?&lt;br&gt;
&lt;br&gt;
Cheers,&lt;br&gt;
&lt;br&gt;
Terry.&lt;br&gt;
&lt;br&gt;
On 6/6/12, stevedunn &amp;lt;&lt;a href="mailto:notifications@codeplex.com" target="_blank"&gt;notifications@codeplex.com&lt;/a&gt;&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: stevedunn&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Hi, Have you tried the new version at&lt;br&gt;
&amp;gt; &lt;a href="https://github.com/SteveDunn/Gleed2D/wiki" target="_blank"&gt;https://github.com/SteveDunn/Gleed2D/wiki&lt;/a&gt;? The code has changed quite a bit&lt;br&gt;
&amp;gt; and there's some new features such as shadows and lights. It's also now&lt;br&gt;
&amp;gt; compatible with Windows Phone 7.x Cheers, Steve.&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; &lt;/div&gt;
&lt;div&gt;
&lt;div&gt;
&lt;p&gt;Read the &lt;a href="http://gleed2d.codeplex.com/discussions/358350#post845488" target="_blank"&gt;
full discussion online&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;To add a post to this discussion, reply to this email (&lt;a href="mailto:gleed2d@discussions.codeplex.com?subject=[gleed2d:358350]" target="_blank"&gt;gleed2d@discussions.codeplex.com&lt;/a&gt;)&lt;/p&gt;
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&lt;/div&gt;
&lt;/div&gt;
&lt;/blockquote&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;/div&gt;</description><author>stevedunn</author><pubDate>Wed, 06 Jun 2012 18:51:09 GMT</pubDate><guid isPermaLink="false">New Post: GLEED2D OBJECT MISPLACED 20120606065109P</guid></item><item><title>New Post: GLEED2D OBJECT MISPLACED</title><link>http://gleed2d.codeplex.com/discussions/358350</link><description>&lt;div style="line-height: normal;"&gt;Hi,&lt;br&gt;
&lt;br&gt;
Thanks for the quick reply.&lt;br&gt;
Considering your new version, is it xml format ?&lt;br&gt;
&lt;br&gt;
Cheers,&lt;br&gt;
&lt;br&gt;
Terry.&lt;br&gt;
&lt;br&gt;
On 6/6/12, stevedunn &amp;lt;notifications@codeplex.com&amp;gt; wrote:&lt;br&gt;
&amp;gt; From: stevedunn&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; Hi, Have you tried the new version at&lt;br&gt;
&amp;gt; https://github.com/SteveDunn/Gleed2D/wiki? The code has changed quite a bit&lt;br&gt;
&amp;gt; and there's some new features such as shadows and lights. It's also now&lt;br&gt;
&amp;gt; compatible with Windows Phone 7.x Cheers, Steve.&lt;br&gt;
&amp;gt;&lt;br&gt;
&amp;gt; &lt;/div&gt;</description><author>x2biler</author><pubDate>Wed, 06 Jun 2012 11:51:19 GMT</pubDate><guid isPermaLink="false">New Post: GLEED2D OBJECT MISPLACED 20120606115119A</guid></item><item><title>New Post: GLEED2D OBJECT MISPLACED</title><link>http://gleed2d.codeplex.com/discussions/358350</link><description>&lt;div style="line-height: normal;"&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Hi,&lt;/p&gt;
&lt;p&gt;Have you tried the new version at&amp;nbsp;&lt;a href="https://github.com/SteveDunn/Gleed2D/wiki"&gt;https://github.com/SteveDunn/Gleed2D/wiki&lt;/a&gt;?&lt;/p&gt;
&lt;p&gt;The code has changed quite a bit and there's some new features such as shadows and lights.&lt;/p&gt;
&lt;p&gt;It's also now compatible with Windows Phone 7.x&lt;/p&gt;
&lt;p&gt;Cheers,&lt;/p&gt;
&lt;p&gt;Steve.&lt;/p&gt;&lt;/div&gt;</description><author>stevedunn</author><pubDate>Tue, 05 Jun 2012 13:42:40 GMT</pubDate><guid isPermaLink="false">New Post: GLEED2D OBJECT MISPLACED 20120605014240P</guid></item></channel></rss>