GLEED2D OBJECT MISPLACED

Jun 5, 2012 at 2:21 AM

hey,

I'm having troubles with Gleed2d, you see all the textures that I
inserted on Gleed2d are all misplaced, the x and y factor are different
from the normal value...

Anyone genius enough to get a solution ?

It would be great help.

 

see ya. 

Jun 5, 2012 at 1:42 PM

 

Hi,

Have you tried the new version at https://github.com/SteveDunn/Gleed2D/wiki?

The code has changed quite a bit and there's some new features such as shadows and lights.

It's also now compatible with Windows Phone 7.x

Cheers,

Steve.

Jun 6, 2012 at 11:51 AM
Hi,

Thanks for the quick reply.
Considering your new version, is it xml format ?

Cheers,

Terry.

On 6/6/12, stevedunn <notifications@codeplex.com> wrote:
> From: stevedunn
>
> Hi, Have you tried the new version at
> https://github.com/SteveDunn/Gleed2D/wiki? The code has changed quite a bit
> and there's some new features such as shadows and lights. It's also now
> compatible with Windows Phone 7.x Cheers, Steve.
>
>
Jun 6, 2012 at 6:51 PM
Hi,
Yes, it's XML and compatible with XBox, Windows, and Windows Phone 7.x

Cheers,

Steve

On 6 June 2012 12:51, x2biler <notifications@codeplex.com> wrote:

From: x2biler

Hi,

Thanks for the quick reply.
Considering your new version, is it xml format ?

Cheers,

Terry.

On 6/6/12, stevedunn <notifications@codeplex.com> wrote:
> From: stevedunn
>
> Hi, Have you tried the new version at
> https://github.com/SteveDunn/Gleed2D/wiki? The code has changed quite a bit
> and there's some new features such as shadows and lights. It's also now
> compatible with Windows Phone 7.x Cheers, Steve.
>
>

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Jun 7, 2012 at 8:45 PM
Hey,

So where do i download the software ?
can you please give me a link to download you newer version

cheers,
Terry

On Thu, Jun 7, 2012 at 6:51 AM, stevedunn <notifications@codeplex.com> wrote:

From: stevedunn

Hi,
Yes, it's XML and compatible with XBox, Windows, and Windows Phone 7.x

Cheers,

Steve

On 6 June 2012 12:51, x2biler <notifications@codeplex.com> wrote:

From: x2biler

Hi,

Thanks for the quick reply.
Considering your new version, is it xml format ?

Cheers,

Terry.

On 6/6/12, stevedunn <notifications@codeplex.com> wrote:
> From: stevedunn
>
> Hi, Have you tried the new version at
> https://github.com/SteveDunn/Gleed2D/wiki? The code has changed quite a bit
> and there's some new features such as shadows and lights. It's also now
> compatible with Windows Phone 7.x Cheers, Steve.
>
>

Read the full discussion online.

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To start a new discussion for this project, email gleed2d@discussions.codeplex.com

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Jun 7, 2012 at 9:15 PM
Hi Terry,
You need to fork the source code and compile it.

Cheers,

Steve

On 7 June 2012 21:45, x2biler <notifications@codeplex.com> wrote:

From: x2biler

Hey,

So where do i download the software ?
can you please give me a link to download you newer version

cheers,
Terry

On Thu, Jun 7, 2012 at 6:51 AM, stevedunn <notifications@codeplex.com> wrote:

From: stevedunn

Hi,
Yes, it's XML and compatible with XBox, Windows, and Windows Phone 7.x

Cheers,

Steve

On 6 June 2012 12:51, x2biler <notifications@codeplex.com> wrote:

From: x2biler

Hi,

Thanks for the quick reply.
Considering your new version, is it xml format ?

Cheers,

Terry.

On 6/6/12, stevedunn <notifications@codeplex.com> wrote:
> From: stevedunn
>
> Hi, Have you tried the new version at
> https://github.com/SteveDunn/Gleed2D/wiki? The code has changed quite a bit
> and there's some new features such as shadows and lights. It's also now
> compatible with Windows Phone 7.x Cheers, Steve.
>
>

Read the full discussion online.

To add a post to this discussion, reply to this email (gleed2d@discussions.codeplex.com)

To start a new discussion for this project, email gleed2d@discussions.codeplex.com

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Jun 8, 2012 at 4:58 AM
hey Steve,

How can i Do that ??

cheers Terry

On 6/8/12, stevedunn <notifications@codeplex.com> wrote:
> From: stevedunn
>
> Hi Terry, You need to fork the source code and compile it.
> Cheers,
> Steve
>
> On 7 June 2012 21:45, x2biler <[email removed]> wrote:
> From: x2biler Hey,
> So where do i download the software ? can you please give me a link to
> download you newer version
> cheers, Terry
>
> On Thu, Jun 7, 2012 at 6:51 AM, stevedunn <[email removed]>
> wrote:
> From: stevedunn Hi, Yes, it's XML and compatible with XBox, Windows,
> and Windows Phone 7.x
> Cheers,
> Steve
>
> On 6 June 2012 12:51, x2biler <[email removed]> wrote:
> From: x2biler Hi,
>
> Thanks for the quick reply.
> Considering your new version, is it xml format ?
>
> Cheers,
>
> Terry.
>
> On 6/6/12, stevedunn <[email removed]> wrote:
> > From: stevedunn
> >
> > Hi, Have you tried the new version at
> > https://github.com/SteveDunn/Gleed2D/wiki? The code has changed quite a
> bit
> > and there's some new features such as shadows and lights. It's also now
> > compatible with Windows Phone 7.x Cheers, Steve.
> >
> > Read the full discussion online. To add a post to this discussion,
> reply to this email ([email removed]) To start a new
> discussion for this project, email [email removed] You
> are receiving this email because you subscribed to this discussion on
> CodePlex. You can unsubscribe or change your settings on codePlex.com.
> Please note: Images and attachments will be removed from emails. Any posts
> to this discussion will also be available online at codeplex.com
> Read the full discussion online. To add a post to this discussion,
> reply to this email ([email removed]) To start a new
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> are receiving this email because you subscribed to this discussion on
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>
>
>
Jun 8, 2012 at 7:10 PM
Hi Terry,
Download the source with this link, then build it in Visual Studio: https://github.com/SteveDunn/Gleed2D/zipball/master

On 8 June 2012 05:58, x2biler <notifications@codeplex.com> wrote:

From: x2biler

hey Steve,

How can i Do that ??

cheers Terry


On 6/8/12, stevedunn <notifications@codeplex.com> wrote:
> From: stevedunn
>
> Hi Terry, You need to fork the source code and compile it.
> Cheers,
> Steve
>
> On 7 June 2012 21:45, x2biler <[email removed]> wrote:
> From: x2biler Hey,
> So where do i download the software ? can you please give me a link to
> download you newer version
> cheers, Terry
>
> On Thu, Jun 7, 2012 at 6:51 AM, stevedunn <[email removed]>

> wrote:
> From: stevedunn Hi, Yes, it's XML and compatible with XBox, Windows,
> and Windows Phone 7.x
> Cheers,
> Steve
>
> On 6 June 2012 12:51, x2biler <[email removed]> wrote:
> From: x2biler Hi,
>
> Thanks for the quick reply.
> Considering your new version, is it xml format ?
>
> Cheers,
>
> Terry.
>
> On 6/6/12, stevedunn <[email removed]> wrote:
> > From: stevedunn
> >
> > Hi, Have you tried the new version at
> > https://github.com/SteveDunn/Gleed2D/wiki? The code has changed quite a
> bit
> > and there's some new features such as shadows and lights. It's also now
> > compatible with Windows Phone 7.x Cheers, Steve.
> >
> > Read the full discussion online. To add a post to this discussion,
> reply to this email ([email removed]) To start a new
> discussion for this project, email [email removed] You

> are receiving this email because you subscribed to this discussion on
> CodePlex. You can unsubscribe or change your settings on codePlex.com.
> Please note: Images and attachments will be removed from emails. Any posts
> to this discussion will also be available online at codeplex.com
> Read the full discussion online. To add a post to this discussion,
> reply to this email ([email removed]) To start a new
> discussion for this project, email [email removed] You

> are receiving this email because you subscribed to this discussion on
> CodePlex. You can unsubscribe on CodePlex.com. Please note: Images and
> attachments will be removed from emails. Any posts to this discussion will
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> Read the full discussion online. To add a post to this discussion,
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> discussion for this project, email [email removed] You are

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>
>
>

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Jun 11, 2012 at 12:11 AM
Hey Steve,

Is there anyway that you can fix the misplacement issue on Gleed2d,
you see iv done a level
and its all misplaced, some stuff aren't suppose to be where i put them.

It seems you know this software better so maybe you could help me out.

Cheers,

Terry

On 6/8/12, stevedunn <notifications@codeplex.com> wrote:
> From: stevedunn
>
> Hi Terry, Download the source with this link, then build it in Visual
> Studio: https://github.com/SteveDunn/Gleed2D/zipball/master
>
> On 8 June 2012 05:58, x2biler <[email removed]> wrote:
> From: x2biler hey Steve,
>
> How can i Do that ??
>
> cheers Terry
>
> On 6/8/12, stevedunn <[email removed]> wrote:
> > From: stevedunn
> >
> > Hi Terry, You need to fork the source code and compile it.
> > Cheers,
> > Steve
> >
> > On 7 June 2012 21:45, x2biler <[email removed]> wrote:
> > From: x2biler Hey,
> > So where do i download the software ? can you please give me a link to
> > download you newer version
> > cheers, Terry
> >
> > On Thu, Jun 7, 2012 at 6:51 AM, stevedunn <[email removed]>
> > wrote:
> > From: stevedunn Hi, Yes, it's XML and compatible with XBox, Windows,
> > and Windows Phone 7.x
> > Cheers,
> > Steve
> >
> > On 6 June 2012 12:51, x2biler <[email removed]> wrote:
> > From: x2biler Hi,
> >
> > Thanks for the quick reply.
> > Considering your new version, is it xml format ?
> >
> > Cheers,
> >
> > Terry.
> >
> > On 6/6/12, stevedunn <[email removed]> wrote:
> > > From: stevedunn
> > >
> > > Hi, Have you tried the new version at
> > > https://github.com/SteveDunn/Gleed2D/wiki? The code has changed quite
> a
> > bit
> > > and there's some new features such as shadows and lights. It's also
> now
> > > compatible with Windows Phone 7.x Cheers, Steve.
> > >
> > > Read the full discussion online. To add a post to this discussion,
> > reply to this email ([email removed]) To start a new
> > discussion for this project, email [email removed] You
> > are receiving this email because you subscribed to this discussion on
> > CodePlex. You can unsubscribe or change your settings on codePlex.com.
> > Please note: Images and attachments will be removed from emails. Any
> posts
> > to this discussion will also be available online at codeplex.com
> > Read the full discussion online. To add a post to this discussion,
> > reply to this email ([email removed]) To start a new
> > discussion for this project, email [email removed] You
> > are receiving this email because you subscribed to this discussion on
> > CodePlex. You can unsubscribe on CodePlex.com. Please note: Images and
> > attachments will be removed from emails. Any posts to this discussion
> will
> > also be available online at CodePlex.com
> > Read the full discussion online. To add a post to this discussion,
> > reply to this email ([email removed]) To start a new
> > discussion for this project, email [email removed] You are
> > receiving this email because you subscribed to this discussion on
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> note:
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> >
> >
> > Read the full discussion online. To add a post to this discussion,
> reply to this email ([email removed]) To start a new
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>
>
Jun 12, 2012 at 5:52 PM

Hi Terry. Could you send me steps to reproduce. I'm sure it won't take long to fix once I have them.

Cheers,

Steve

On Jun 11, 2012 2:11 AM, "x2biler" <notifications@codeplex.com> wrote:

From: x2biler

Hey Steve,

Is there anyway that you can fix the misplacement issue on Gleed2d,
you see iv done a level
and its all misplaced, some stuff aren't suppose to be where i put them.

It seems you know this software better so maybe you could help me out.

Cheers,

Terry

On 6/8/12, stevedunn <notifications@codeplex.com> wrote:
> From: stevedunn
>
> Hi Terry, Download the source with this link, then build it in Visual
> Studio: https://github.com/SteveDunn/Gleed2D/zipball/master
>
> On 8 June 2012 05:58, x2biler <[email removed]> wrote:
> From: x2biler hey Steve,
>
> How can i Do that ??
>
> cheers Terry
>
> On 6/8/12, stevedunn <[email removed]> wrote:
> > From: stevedunn
> >
> > Hi Terry, You need to fork the source code and compile it.
> > Cheers,
> > Steve
> >
> > On 7 June 2012 21:45, x2biler <[email removed]> wrote:
> > From: x2biler Hey,
> > So where do i download the software ? can you please give me a link to
> > download you newer version
> > cheers, Terry
> >
> > On Thu, Jun 7, 2012 at 6:51 AM, stevedunn <[email removed]>
> > wrote:
> > From: stevedunn Hi, Yes, it's XML and compatible with XBox, Windows,
> > and Windows Phone 7.x
> > Cheers,
> > Steve
> >
> > On 6 June 2012 12:51, x2biler <[email removed]> wrote:
> > From: x2biler Hi,
> >
> > Thanks for the quick reply.
> > Considering your new version, is it xml format ?
> >
> > Cheers,
> >
> > Terry.
> >
> > On 6/6/12, stevedunn <[email removed]> wrote:
> > > From: stevedunn
> > >
> > > Hi, Have you tried the new version at
> > > https://github.com/SteveDunn/Gleed2D/wiki? The code has changed quite
> a
> > bit
> > > and there's some new features such as shadows and lights. It's also
> now
> > > compatible with Windows Phone 7.x Cheers, Steve.
> > >
> > > Read the full discussion online. To add a post to this discussion,
> > reply to this email ([email removed]) To start a new
> > discussion for this project, email [email removed] You
> > are receiving this email because you subscribed to this discussion on
> > CodePlex. You can unsubscribe or change your settings on codePlex.com.
> > Please note: Images and attachments will be removed from emails. Any
> posts
> > to this discussion will also be available online at codeplex.com
> > Read the full discussion online. To add a post to this discussion,
> > reply to this email ([email removed]) To start a new
> > discussion for this project, email [email removed] You
> > are receiving this email because you subscribed to this discussion on
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> > attachments will be removed from emails. Any posts to this discussion
> will
> > also be available online at CodePlex.com
> > Read the full discussion online. To add a post to this discussion,
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> note:
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> >
> >
> > Read the full discussion online. To add a post to this discussion,
> reply to this email ([email removed]) To start a new
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>

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Jun 12, 2012 at 10:02 PM
Hey Steve,

umm I'm not quite sure what you mean by sending steps.
How can i do it ?

cheers,

Terry

On 6/13/12, stevedunn <notifications@codeplex.com> wrote:
> From: stevedunn
>
> Hi Terry. Could you send me steps to reproduce. I'm sure it won't take long
> to fix once I have them. Cheers, Steve On Jun 11, 2012 2:11 AM, "x2biler"
> <[email removed]> wrote: From: x2biler Hey Steve,
>
> Is there anyway that you can fix the misplacement issue on Gleed2d,
> you see iv done a level
> and its all misplaced, some stuff aren't suppose to be where i put them.
>
> It seems you know this software better so maybe you could help me out.
>
> Cheers,
>
> Terry
>
> On 6/8/12, stevedunn <[email removed]> wrote:
> > From: stevedunn
> >
> > Hi Terry, Download the source with this link, then build it in Visual
> > Studio: https://github.com/SteveDunn/Gleed2D/zipball/master
> >
> > On 8 June 2012 05:58, x2biler <[email removed]> wrote:
> > From: x2biler hey Steve,
> >
> > How can i Do that ??
> >
> > cheers Terry
> >
> > On 6/8/12, stevedunn <[email removed]> wrote:
> > > From: stevedunn
> > >
> > > Hi Terry, You need to fork the source code and compile it.
> > > Cheers,
> > > Steve
> > >
> > > On 7 June 2012 21:45, x2biler <[email removed]> wrote:
> > > From: x2biler Hey,
> > > So where do i download the software ? can you please give me a link to
> > > download you newer version
> > > cheers, Terry
> > >
> > > On Thu, Jun 7, 2012 at 6:51 AM, stevedunn <[email removed]>
> > > wrote:
> > > From: stevedunn Hi, Yes, it's XML and compatible with XBox, Windows,
> > > and Windows Phone 7.x
> > > Cheers,
> > > Steve
> > >
> > > On 6 June 2012 12:51, x2biler <[email removed]> wrote:
> > > From: x2biler Hi,
> > >
> > > Thanks for the quick reply.
> > > Considering your new version, is it xml format ?
> > >
> > > Cheers,
> > >
> > > Terry.
> > >
> > > On 6/6/12, stevedunn <[email removed]> wrote:
> > > > From: stevedunn
> > > >
> > > > Hi, Have you tried the new version at
> > > > https://github.com/SteveDunn/Gleed2D/wiki? The code has changed
> quite
> > a
> > > bit
> > > > and there's some new features such as shadows and lights. It's also
> > now
> > > > compatible with Windows Phone 7.x Cheers, Steve.
> > > >
> > > > Read the full discussion online. To add a post to this discussion,
> > > reply to this email ([email removed]) To start a new
> > > discussion for this project, email [email removed] You
> > > are receiving this email because you subscribed to this discussion on
> > > CodePlex. You can unsubscribe or change your settings on codePlex.com.
> > > Please note: Images and attachments will be removed from emails. Any
> > posts
> > > to this discussion will also be available online at codeplex.com
> > > Read the full discussion online. To add a post to this discussion,
> > > reply to this email ([email removed]) To start a new
> > > discussion for this project, email [email removed] You
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> > > attachments will be removed from emails. Any posts to this discussion
> > will
> > > also be available online at CodePlex.com
> > > Read the full discussion online. To add a post to this discussion,
> > > reply to this email ([email removed]) To start a new
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> > note:
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> > >
> > >
> > > Read the full discussion online. To add a post to this discussion,
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> note:
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> >
> >
> > Read the full discussion online. To add a post to this discussion,
> reply to this email ([email removed]) To start a new
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>
Jun 13, 2012 at 3:06 PM

Hi Terry, yes the steps needed so that I can see the problem that you're seeing.

Cheers,
Steve

On Jun 13, 2012 12:03 AM, "x2biler" <notifications@codeplex.com> wrote:

From: x2biler

Hey Steve,

umm I'm not quite sure what you mean by sending steps.
How can i do it ?

cheers,

Terry

On 6/13/12, stevedunn <notifications@codeplex.com> wrote:
> From: stevedunn
>
> Hi Terry. Could you send me steps to reproduce. I'm sure it won't take long
> to fix once I have them. Cheers, Steve On Jun 11, 2012 2:11 AM, "x2biler"
> <[email removed]> wrote: From: x2biler Hey Steve,
>
> Is there anyway that you can fix the misplacement issue on Gleed2d,
> you see iv done a level
> and its all misplaced, some stuff aren't suppose to be where i put them.
>
> It seems you know this software better so maybe you could help me out.
>
> Cheers,
>
> Terry
>
> On 6/8/12, stevedunn <[email removed]> wrote:
> > From: stevedunn
> >
> > Hi Terry, Download the source with this link, then build it in Visual
> > Studio: https://github.com/SteveDunn/Gleed2D/zipball/master
> >
> > On 8 June 2012 05:58, x2biler <[email removed]> wrote:
> > From: x2biler hey Steve,
> >
> > How can i Do that ??
> >
> > cheers Terry
> >
> > On 6/8/12, stevedunn <[email removed]> wrote:
> > > From: stevedunn
> > >
> > > Hi Terry, You need to fork the source code and compile it.
> > > Cheers,
> > > Steve
> > >
> > > On 7 June 2012 21:45, x2biler <[email removed]> wrote:
> > > From: x2biler Hey,
> > > So where do i download the software ? can you please give me a link to
> > > download you newer version
> > > cheers, Terry
> > >
> > > On Thu, Jun 7, 2012 at 6:51 AM, stevedunn <[email removed]>
> > > wrote:
> > > From: stevedunn Hi, Yes, it's XML and compatible with XBox, Windows,
> > > and Windows Phone 7.x
> > > Cheers,
> > > Steve
> > >
> > > On 6 June 2012 12:51, x2biler <[email removed]> wrote:
> > > From: x2biler Hi,
> > >
> > > Thanks for the quick reply.
> > > Considering your new version, is it xml format ?
> > >
> > > Cheers,
> > >
> > > Terry.
> > >
> > > On 6/6/12, stevedunn <[email removed]> wrote:
> > > > From: stevedunn
> > > >
> > > > Hi, Have you tried the new version at
> > > > https://github.com/SteveDunn/Gleed2D/wiki? The code has changed
> quite
> > a
> > > bit
> > > > and there's some new features such as shadows and lights. It's also
> > now
> > > > compatible with Windows Phone 7.x Cheers, Steve.
> > > >
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