Textures position

Aug 30, 2010 at 8:11 PM
Edited Aug 30, 2010 at 8:11 PM

Hi. Still loving your level editor 

One nice additional feature could be, in addition of center and centroid position for textures, allow to position the textures by one of their corners (bottom left, for example).

Keep the good work by the way!


Aug 30, 2010 at 8:12 PM

Hi Pnikosis,

this is possible since version 1.2.


Nov 19, 2010 at 1:16 AM
Edited Nov 19, 2010 at 1:28 AM

If you want to snap a texture to the grid by its corner, set its origin to 0, 0.

Any texture objects that you copy will also have an origin of 0, 0, and will snap in the way you prefer.