CodePlexProject Hosting for Open Source Software
Clone URL: https://hg.codeplex.com/forks/calvinstreeting/addlayercustomproperties Adding Custom Properties to Layer object for in game creation of such things as effects. etc....
Clone URL: https://hg.codeplex.com/forks/serioussam909/animationsphysicsobjects Added support for animated sprite sheets, and some preconfigured physics objects. Also made a bit easier to extend existing primitives and texture objects. AO - animated object mode. PO - physics object mode. SO - static physics object mode (for placing level boundaries etc.)
Clone URL: https://hg.codeplex.com/forks/astroboid/astrogleed2d
Clone URL: https://hg.codeplex.com/forks/dreamsxin/gleed2d Generic Level Editor 2D
Clone URL: https://hg.codeplex.com/forks/stuarthough/multiprojectgleed2d Allows use of xml files to define custom properties that are auto attached to entities, e.g. you add a texture item and it adds a custom property called 'type' and when you select an option it then creates custom properties specific to that entit-type.
Clone URL: https://hg.codeplex.com/forks/pontification/ponted PontEd is the level editor we are using for our upcoming XNA 4 game Pontification, Currently we have Farseer Physics and Krypton integrated with the editor